zamraky.cz

Hi. I'm Josef Vanzura. I'm video game developer from Czech Republic. I'm Python, C++ and JavaScript programmer, game developer and web developer. See linkedin link for more info. On this webpage you can see some of my hobby projects.
C++/python

vg_math

C++ Math library based on / inspired by GLM. Simple, fast and compact.
python

dsync

FTP files synchronization. I use it to backup game assets.
C/C++

vg

C++ Engine/Library. OpenGLES3 renderer, OpenAL audio and SDL2.

Platforms: Linux, MacOSX, Windows
C/C++

GLSL shader editor

Node based GLSL code generator.

http://player.vimeo.com/video/144763806
C/C++

Kalaten

3D dungeon crawler. Long-term project.

This is video from old 2D/Python/C++ version:
http://player.vimeo.com/video/61626073
python

BATL

update 12/2016: fixed some problems, changed controls
multiplayer (LAN) real-time strategy game. This game was made during one weekend excl. some libraries. Just run it type you name and create game. Other players (within same LAN) can search for your server or type in your ip-address.

On linux you need python 2.7 and pygame 1.9+ (use your favourite package manager to install it or roll your own from sources).
Windows version is shipped with all required libraries (python, pygame).
Game can run on Mac OS X. Download linux version and install pygame and XQuartz (use brew or port).

Screenshots:


C, python

pgext

(Pygame Extension) Library for easy pygame surface (SDL_Surface) manipulation. Written in C.
python

python-gaz

Multimedia application framework written in Python
python

CodeGrinder2

Simple manual & documentation maker
javascript

DOMBuilder

simple JavaScript DOM elements builder
© Josef Van┼żura